Well, it wasn't too long ago when I detailed a few plans for the fresh year of 2010. However, like so many involved in the OSR, writing, playing and publishing rpgs is a hobby. You know where I'm going with this, I'm sure...
With a heavy heart, I must put aside my cherished hobby to put some hard work into personal matters. As we know, there's only so much time in the day, and the amount of time required to produce Prime Requisite Game materials is simply not available to me as of now.
Don't worry, friends, because as the Joe Cocker post title implies, I will be back sometime when my real life obligations aren't so hectic. I have a ton of gaming materials swimming around in my noggin that I need to get outta there!
Since I have no idea when I'll be returning to the OSR publishing circles, let me say this: The past year and a half have been amazing. I've "met" so many positive, creative, helpful, and encouraging people within the old-school rpg community. The incredible response I received for my written adventures was humbling.
Prime Requisite Games modules have always been with the "quick game" in mind - for those who play infrequently and need an adventure to provide as much entertainment as possible for a one or two night play session. That's the way I like 'em anyway: a quick start, nice little hook, lots of action and plenty of treasure.
Although I have a soft spot for all my released modules, I'd have to say that The Courtyard of Gerald Red is my favorite. It has everything I enjoy in a low level adventure: deadly mysteries and curses (the rings), surreal spectacles (the fighting skeletons), fake-outs (vampire coffins??), and loads of treasure that will be hard as hell to obtain (giant piranhas) but is worth it all in the end if you get it.
Again, since I don't know when I will be back to the OSR stomping grounds, let me get out a few thank yous (Yes, I know this isn't an awards show, but please indulge me).
First, I'd like to thank Dan Proctor, not only for his excellent product, but also for his help and encouragement in PRG. The forum space he kindly gave me at Goblinoid Games really helped to shine a bigger light on my work, and I can't thank him enough for that. Here's hoping that the Revised Edition as well as the AEC will be a huge hit for Dan and the OSR.
Thanks to John at Brave Halfling Publishing, who was a major influence in me getting PRG started. It's awesome to see how far BHP has gone within the span of one year.
A big thanks to Matt Finch for the editing help and publishing The Labyrinth Tomb of the Minotaur Lord in Knockspell #3. People seem to really enjoy that adventure and I grateful to Matt for getting it into so many hands. I owe him a new module that I hope to get to him someday.
Jim Raggi and Michael Curtis for their thought-provoking gaming materials. Anyone that has a spot of writer's block needs to thumb through a copy of Green Devil Face or The Dungeon Alphabet to help the spinning tires get out of the mud. (Side note: I have a submission sent in for GDF #4. If Mr. Raggi decides to use it, I'll pop my head up on the blogs and forums to let you all know).
David Bezio, who, along with John at BHP, was another influence in my OSR publishing. As I mentioned many times before, his Lost Daughter adventure was the first LL module I ran for my noob group. I still owe him an X-plorers module.
Moritz at Soapbox Games for his unending support of all things old-school. He has mentioned my modules on his blog and I don't think I've ever gave him the proper thanks he deserves for the support. So, thank you, Moritz! :)
Thanks to Bruce at Barrataria for his killer gaming materials and for being such a cool cat.
The many blogs out there (James at Grognardia...I'm lookin' at you. But not in a weird way). Thanks for the hours of your food for thought. My gaming experience was all the better from the old-school blogs offering up their 2 cps on rpgs.
I definitely must thank my family who put up with my endless late-night writing sessions. My wife Else is fantastic, and I know that she's proud of what I've accomplished here. Love you, girl!
Finally, a big thanks to the followers of this blog and to those who downloaded/bought my modules. Your excitement in old-school rpgs in turn made me excited about producing quality adventures. This community rocks.
I know I forgot a few folks out there. I'm sorry!
So, other than the occasional comment I may offer up, I am going to sign off for a while. I don't know if it will be in six months or 24 months, but I will be back to writing and publishing old-school rpg adventures again.
So please...leave a light on for me.

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